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Tag "internet of things"

Turning lifeless objects into tweeting, talking nodes of interaction is the new internet promis. A sweet thing to do, and probably not that far of. It is definitely not new and the importance of everyday object we surround us with has long been neglected.

It is definitely one of the ver important sources of identity and the creation of self. This is in how we can reflect upon these aids of persona, but also in the way this collection of things portraits us to the outside world. This creation of identity involves memories, conception, but also peer group and cultural values.

What you have and what you do represents your persona in the context and places one in the right spot on the picture, towards friends and family, neighbours and business partner, or strangers.

barcode KANOJO
Image taken from leetneet / One of the Kanojos, Girlfriends at BarcodeKanojo.

So why not project some personality into these objects and treat them nicely. This is what Barcode KANOJO has institutionalised as a barcode hunting game, were every barcode turns into a sweet manga girl an could be your girlfriend.

This is unless she is already someone else’s girlfriend. To snatch her requires quite a bit of stamina, you have got enough to start, but be advised to use it wisely. The Internet of Things is about as unforgiving a the rest of your social landscape, including any other networking media. But never mind you can always just make friends with the manga on your screen.

Any barcode can be scanned and will be interpreted via the camera of our smart phone, the iPhone app can be downloaded HERE. How to play can be found HERE.

at the time of writing the scans today have been at 1,689, the total number of Kanojos generated was at 1,021,672 and the total number of scanned barcodes using this app was at 1,769,288. Its not such a small niche thing after all.

The developer describe the game as: “The Barcode KANOJO brings you a new encounter with virtual girlfriends called ‘KANOJO’ on your iPhone. To find her, you just need to scan the barcode attached to any kinds of goods using your iPhone.
Once you have your own KANOJO, you can take care of her to increase her love, find another KANOJO, or steal a new one from other users.”

barcode battler
Image taken from digitalwellbeinglab / The original Barcode Battler to read barcodes in the local supermarket own the road.

Of course there are very close similarities to earlier 80is games such as Barcode Battler for example, but I guess back then guys were heros and monster killers, today they are softies and girlfriend snatchers.

The developer claim there are 7 trillion possible combinations of female to create. Not only that, but depending on where in the world you are, the girls appearance should be more ‘traditional’ to your area.

I guess its the Internet of Things going bonkers, but never mind people seem to like creating a mental projection of their objects they interact with frequently.

barcode girlfriend
Image taken from japanator / Guess this would be a good barcode to start scanning for girlfriends. App is downloaded HERE. But then you might want to try and start with a more unusual barcode for a less stamina intensive start.

“While this barcode may be but a dry symbol, beyond it lies another world.”

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The Internet of Things (IOT) is taking shape. Idea and practice, applications and concepts, as well as discussion and writings are shooting out of the ground like mushrooms, great. A term old enough for most of too old to be around, the vision seems finally to grow into an actual practice.

It is no only the line up presented earlier at the be2awards, the sort of pachube and TalesOfThings, but many more like ioBridge, the NabazTag or also IBM’s ‘Building a Smarter Planet’ project largely builds on networked things.

NAi Publishers bring with ‘Check In / Check Out, the Public Space as an Internet of Things’ one of the first books on this topic in relation to the use of space. The authors Christian van ‘t Hof, Rinie van Est and Floortje Daemen clearly focus on the public real in urban areas in connection to this new technologies. This connection is quickly established with the authors describing the move from ‘on the net’ to ‘in the net’ via the gadgets increasingly used in public spaces and on public transport. On the other hand also the public space as such is wired up with CCTV cameras, RFID and NFC chips, pollution sensors, temperature sensors or weather stations. All linked to the net for remote sensing and data gathering for evaluation and decision making.

The book itself is using tag to extend the content into the virtual dimension and link external content such as sound and video files to particular paragraphs in the book. For this the Microsoft Tag is used. A self acclaimed next generation of QR code. MS also offers tag readers for mobile patforms such as the iPhone and Android. Use this LINK from your mobile to download the corresponding tag.

tagM
Image taken from urbanTick on flickr / Customised Microsoft Tag 15 from the book. To scan it you can download the reader at http://gettag.mobi

The first tag let you check in, to the book I presume, but for the content of the book you have to read on conventionally. In six chapters the publications discussed the most important fields IOT is increasingly active. Those are ‘Gated Stations’ on the rise of chip card in public transport, ‘Networked Cars’ on linking cars to establish intelligent traffic, ‘Money Mobiles’ on paying by phone, ‘Street Imges’ on CCTV and surveilance, ‘Geoweb’ on live mapping and ‘Living Maps’ on a scenario of total real time data streems.

A lot of these systems are already quite established in the western world and people have started to accept their presence. We are using the chip card, Oyster Card in the case of London or Octopus Card in the case of Hong-Kong, on a daily base, being tracked forexample for the game Chromaroma. Paying using alternative methods, not cash, is widely established with changing technologies and tools, networked cars is something researchers and developers are already talking for quite a while, so it seems familiar even though it has not been realised to a large extend. Automobile industry is again painfully slow integrating innovations. And of course the Geoweb and to some extend the Living Maps are both practices we are in the middle of at the moment.

The book offers a very clear structured approach to discussing these topics both overall and within each chapter. At times it is a facts book, at time an experience report and then a outsider perspective. However the structure is always clear and informative if at times with a few too little references. But hey, its early times and things are completely flowing.

What is extremely appreciated, is the critical distance and the book establishes through out and within each chapter it self. It is not a selling text for the IOT, but a critical discussion raising concernes equally to praising benefit and potential.

“Big Brother, once a warning against totalitarianism, now has become a symbol of the importance of being known” (P.112)

In this sense the final chapter the ‘Conclusion’, on identity management, makes these points once more very clear in a summary and outlines avenues for future practice whilst employing these emerging technologies. A must read for network-developers, and urban-computer-programmers, digital-interaction-designers, virtual-data-architects and sensorist-planners to keep up with the discussions.

Check In / Check Out
Image taken from the Mobile City / Check In / Check Out Book cover by NAi Publishers 2011.

Hof, C.V.’., Daemen, F. & Est, R.V., 2011. Check in / Check out – Public Space as an Internet of Things, Nai Uitgevers/Publishers.

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